|
| using | BoolTree = tree::Tree4< bool, 5, 4, 3 >::Type |
| | Common tree types.
|
| |
| using | DoubleTree = tree::Tree4< double, 5, 4, 3 >::Type |
| |
| using | FloatTree = tree::Tree4< float, 5, 4, 3 >::Type |
| |
| using | Int32Tree = tree::Tree4< int32_t, 5, 4, 3 >::Type |
| |
| using | Int64Tree = tree::Tree4< int64_t, 5, 4, 3 >::Type |
| |
| using | MaskTree = tree::Tree4< ValueMask, 5, 4, 3 >::Type |
| |
| using | UInt32Tree = tree::Tree4< uint32_t, 5, 4, 3 >::Type |
| |
| using | Vec2DTree = tree::Tree4< Vec2d, 5, 4, 3 >::Type |
| |
| using | Vec2ITree = tree::Tree4< Vec2i, 5, 4, 3 >::Type |
| |
| using | Vec2STree = tree::Tree4< Vec2s, 5, 4, 3 >::Type |
| |
| using | Vec3DTree = tree::Tree4< Vec3d, 5, 4, 3 >::Type |
| |
| using | Vec3ITree = tree::Tree4< Vec3i, 5, 4, 3 >::Type |
| |
| using | Vec3STree = tree::Tree4< Vec3f, 5, 4, 3 >::Type |
| |
| using | ScalarTree = FloatTree |
| |
| using | TopologyTree = MaskTree |
| |
| using | Vec3dTree = Vec3DTree |
| |
| using | Vec3fTree = Vec3STree |
| |
| using | VectorTree = Vec3fTree |
| |
| using | BoolGrid = Grid< BoolTree > |
| | Common grid types.
|
| |
| using | DoubleGrid = Grid< DoubleTree > |
| |
| using | FloatGrid = Grid< FloatTree > |
| |
| using | Int32Grid = Grid< Int32Tree > |
| |
| using | Int64Grid = Grid< Int64Tree > |
| |
| using | MaskGrid = Grid< MaskTree > |
| |
| using | Vec3DGrid = Grid< Vec3DTree > |
| |
| using | Vec3IGrid = Grid< Vec3ITree > |
| |
| using | Vec3SGrid = Grid< Vec3STree > |
| |
| using | ScalarGrid = FloatGrid |
| |
| using | TopologyGrid = MaskGrid |
| |
| using | Vec3dGrid = Vec3DGrid |
| |
| using | Vec3fGrid = Vec3SGrid |
| |
| using | VectorGrid = Vec3fGrid |
| |
| template<typename T > |
| using | ToTreeType = typename T::TreeType |
| |
| using | MapTypes = TypeList< math::AffineMap, math::UnitaryMap, math::ScaleMap, math::UniformScaleMap, math::TranslationMap, math::ScaleTranslateMap, math::UniformScaleTranslateMap, math::NonlinearFrustumMap > |
| | The Map types which OpenVDB will register by default.
|
| |
| using | MetaTypes = TypeList< BoolMetadata, DoubleMetadata, FloatMetadata, Int32Metadata, Int64Metadata, StringMetadata, Vec2IMetadata, Vec2SMetadata, Vec2DMetadata, Vec3IMetadata, Vec3SMetadata, Vec3DMetadata, Vec4IMetadata, Vec4SMetadata, Vec4DMetadata, Mat4SMetadata, Mat4DMetadata, io::DelayedLoadMetadata > |
| | The Metadata types which OpenVDB will register by default.
|
| |
|
The floating point Grid types which OpenVDB will register by default.
|
| using | RealGridTypes = TypeList< FloatGrid, DoubleGrid > |
| | The integer Grid types which OpenVDB will register by default.
|
| |
| using | IntegerGridTypes = TypeList< Int32Grid, Int64Grid > |
| | The integer Grid types which OpenVDB will register by default.
|
| |
| using | NumericGridTypes = RealGridTypes::Append< IntegerGridTypes > |
| |
| using | Vec3GridTypes = TypeList< Vec3IGrid, Vec3SGrid, Vec3DGrid > |
| | The Vec3 Grid types which OpenVDB will register by default.
|
| |
| using | GridTypes = NumericGridTypes::Append< Vec3GridTypes >::Append< tools::PointIndexGrid >::Append< points::PointDataGrid >::Append< BoolGrid, MaskGrid > |
| | The Grid types which OpenVDB will register by default.
|
| |
|
| using | RealTreeTypes = RealGridTypes::Transform< internal::ToTreeType > |
| |
| using | IntegerTreeTypes = IntegerGridTypes::Transform< internal::ToTreeType > |
| |
| using | NumericTreeTypes = NumericGridTypes::Transform< internal::ToTreeType > |
| |
| using | Vec3TreeTypes = Vec3GridTypes::Transform< internal::ToTreeType > |
| |
| using | TreeTypes = GridTypes::Transform< internal::ToTreeType > |
| |
|
The floating point attribute array types which OpenVDB will register by default.
|
| using | RealAttributeTypes = TypeList< points::TypedAttributeArray< float >, points::TypedAttributeArray< double >, points::TypedAttributeArray< float, points::TruncateCodec >, points::TypedAttributeArray< float, points::FixedPointCodec< true, points::UnitRange > >, points::TypedAttributeArray< float, points::FixedPointCodec< false, points::UnitRange > > > |
| | The integer attribute array types which OpenVDB will register by default.
|
| |
| using | IntegerAttributeTypes = TypeList< points::TypedAttributeArray< int8_t >, points::TypedAttributeArray< int16_t >, points::TypedAttributeArray< int32_t >, points::TypedAttributeArray< int64_t > > |
| | The integer attribute array types which OpenVDB will register by default.
|
| |
| using | NumericAttributeTypes = RealAttributeTypes::Append< IntegerAttributeTypes > |
| |
| using | Vec3AttributeTypes = TypeList< points::TypedAttributeArray< math::Vec3< int32_t > >, points::TypedAttributeArray< math::Vec3< float > >, points::TypedAttributeArray< math::Vec3< double > >, points::TypedAttributeArray< math::Vec3< float >, points::TruncateCodec >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< true, points::PositionRange > >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< false, points::PositionRange > >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< true, points::UnitRange > >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< false, points::UnitRange > >, points::TypedAttributeArray< math::Vec3< float >, points::UnitVecCodec > > |
| | The Vec3 attribute array types which OpenVDB will register by default.
|
| |
| using | Mat3AttributeTypes = TypeList< points::TypedAttributeArray< math::Mat3< float > >, points::TypedAttributeArray< math::Mat3< double > > > |
| | The Mat3 attribute array types which OpenVDB will register by default.
|
| |
| using | Mat4AttributeTypes = TypeList< points::TypedAttributeArray< math::Mat4< float > >, points::TypedAttributeArray< math::Mat4< double > > > |
| | The Mat4 attribute array types which OpenVDB will register by default.
|
| |
| using | QuatAttributeTypes = TypeList< points::TypedAttributeArray< math::Quat< float > >, points::TypedAttributeArray< math::Quat< double > > > |
| | The Quat attribute array types which OpenVDB will register by default.
|
| |
| using | AttributeTypes = NumericAttributeTypes::Append< Vec3AttributeTypes >::Append< Mat3AttributeTypes >::Append< Mat4AttributeTypes >::Append< QuatAttributeTypes >::Append< points::GroupAttributeArray >::Append< points::StringAttributeArray >::Append< points::TypedAttributeArray< bool > > |
| | The attribute array types which OpenVDB will register by default.
|
| |