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Visibility.h
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//-*****************************************************************************
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//
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// Copyright (c) 2009-2011,
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// Sony Pictures Imageworks, Inc. and
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// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Sony Pictures Imageworks, nor
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// Industrial Light & Magic nor the names of their contributors may be used
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// to endorse or promote products derived from this software without specific
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// prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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//-*****************************************************************************
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#ifndef Alembic_AbcGeom_Visibility_h
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#define Alembic_AbcGeom_Visibility_h
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#include <string.h>
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#include <Alembic/Util/Export.h>
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#include <Alembic/AbcGeom/Foundation.h>
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#include <Alembic/Abc/OSchemaObject.h>
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namespace
Alembic
{
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namespace
AbcGeom {
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namespace
ALEMBIC_VERSION_NS {
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enum
ObjectVisibility
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{
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kVisibilityDeferred = -1,
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kVisibilityHidden = 0,
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kVisibilityVisible = 1,
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};
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static
const
std::string kVisibilityPropertyName =
"visible"
;
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typedef
Abc::ICharProperty IVisibilityProperty;
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typedef
Abc::OCharProperty OVisibilityProperty;
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// For Writer code:
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ALEMBIC_EXPORT OVisibilityProperty
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CreateVisibilityProperty(
OObject
& iObject,
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uint32_t iTimeSamplingID );
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ALEMBIC_EXPORT OVisibilityProperty
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CreateVisibilityProperty(
OObject
& iObject,
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AbcA::TimeSamplingPtr iTimeSampling );
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// For Reader code:
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ALEMBIC_EXPORT IVisibilityProperty
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GetVisibilityProperty(
IObject
& schemaObject );
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ALEMBIC_EXPORT ObjectVisibility
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GetVisibility(
IObject
& schemaObject,
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const
Abc::ISampleSelector
&iSS =
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Abc::ISampleSelector
() );
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ALEMBIC_EXPORT
bool
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IsAncestorInvisible(
IObject
schemaObject,
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const
Abc::ISampleSelector
&iSS =
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Abc::ISampleSelector
() );
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}
// End namespace ALEMBIC_VERSION_NS
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using namespace
ALEMBIC_VERSION_NS;
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}
// End namespace AbcGeom
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}
// End namespace Alembic
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#endif
Alembic::Abc::ALEMBIC_VERSION_NS::IObject
Definition
IObject.h:54
Alembic::Abc::ALEMBIC_VERSION_NS::ISampleSelector
Definition
ISampleSelector.h:49
Alembic::Abc::ALEMBIC_VERSION_NS::OObject
Definition
OObject.h:54
Alembic
Alembic namespace ...
Definition
ArchiveInfo.cpp:39
AbcGeom
Visibility.h
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